work and no fun?
makes SPC learning easy
Theory of variation, central limit theorem,
While traditional approaches to learning quality
management concepts may be daunting, statistics can actually be
engaging, colorful, lively, and yes, fun.
Gamebox software is a collection of quality simulations and games that support understanding of quality management concepts. Both entertaining and educational, each game supports classic quality management concepts with colorful graphics, animation, and sound to enhance the learning experience.
As fall approaches, students and teachers head back to school and begin to think about the year of learning that lies ahead. Those responsible for adult learning--as trainers, professors, or consultants, for example-may also be evaluating ways to improve their instruction as fall arrives. Quality
Gamebox offers a way to enliven instruction, learn statistical concepts painlessly, and review theories for reference.
Each game includes an explanation describing both what the theory is and how the game illustrates it. In addition to a teaching tool, Quality
Gamebox Six Sigma software is also a helpful way to review basic quality management theories. Mary Ruiz, Oracle Corporation, says that the instructor in her black belt certification course used Quality
Gamebox in her training session. "It was great!" (How many times have you heard that kind of comment about a traditional statistics lecture?)
The simulations and games that are featured in Quality
Gamebox include Deming's red bead experiment that demonstrates the
theory of variation; the funnel experiment, showing effects of tampering;
John McConnell's dice experiment, demonstrating reduction of variation;
the central limit theorem simulation, showing the effect of sampling;
and the noisy little quincunx to show normal distributions. (Sound
can be turned off.) To see demonstrations of each of these games,
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